wulfriciceberg:

kikaiz:

REALLY IMPORTANT FOR POKÉMON LET’S GO

Please please please keep an eye on your pokeball amount. The game automatically switches to the next available pokeball type once you’ve run out and the game does not warn you if your last ball is the Master Ball.

I just watched a streamer who hasn’t saved in forever accidentally catch a tentacool with his Master Ball because he didn’t realize he ran out of every other type. Please save often and keep an eye on how many pokeballs you have.

THE PROPHECY…

The Void Dungeon & Its Callback

zerochanges:

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In Persona 4, one of the many dungeons you have to explore in the Midnight Channel is the Void Dungeon. The Void Dungeon is created from Mitsuo Kubo, and suffers from the same mindset as the young man; isolated and out of touch with society. The party first encounters Mitsuo when he very unsuccessfully tries to flirt with Yukiko. 

Mitsuo being so alienated from the rest of society ended up playing a lot of games, his dungeon represents this with the obvious throwbacks to the 8-Bit era. The whole dungeon is made up of cubes like the processor bits of the games of old, and has a chip-tune theme instead of the usual quality of music. Among the many obvious throwbacks to that era, Atlus snuck in one reference to the very first Shin Megami Tensei in there too.

http://imgur.com/a/DOu97/embed

It’s interesting comparing this translation (2008) to their actual Shin Megami Tensei i translation (2014). However, it should be noted that the line is essentially just a reference to that early introduction scene with your mother, and not the scene itself, so it isn’t a fair 1:1 comparison. Interesting enough most of the staff behind Persona 4 ended up working on Shin Megami Tensei i, so in a way they already have worked on parts of SMTi even before they worked on it. Callbacks are quite common in MegaTen games, and the team has stated before in an interview that they felt they have been translating SMTi all this time through the years because of the other games. 

Funny how those things turn out. 

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The boss battle with Mitsuo also amusingly replicates the old menu in the original game as an attack animation. 

pokemon:

Get ready for an all-new adventure with a familiar song, Trainers! Revisiting Kanto with Pikachu and Eevee has us feeling nostalgic, so we decided to take a walk down memory lane.

Sing along if you know the words (who doesn’t?!) and get ready to team up with Pikachu or Eevee in Pokémon: Let’s Go, Pikachu! and Pokémon: Let’s Go, Eevee! – available now!
http://bit.ly/2z8j73i